NDK20b FFmpeg4.2.2 编译和集成
- 1 ffmpeg
- 2 NDK20b
- 3 build_android.sh
- 4 FFmpeg 集成
1 ffmpeg
wget https://ffmpeg.org/releases/ffmpeg-4.2.2.tar.bz2 --no-check-certificate tar -jxvf ffmpeg-4.2.2.tar.bz2
2 NDK20b
wget https://dl.google.com/android/repository/android-ndk-r20b-linux-x86_64.zip unizp android-ndk-r20b-linux-x86_64.zip
3 build_android.sh
#!/bin/bash export NDK=/root/workspace/android-ndk-r20b #这里先配置你的 NDK 路径 TOOLCHAIN=$NDK/toolchains/llvm/prebuilt/linux-x86_64 function build_android { ./configure \ --prefix=$PREFIX \ --enable-neon \ --enable-hwaccels \ --enable-gpl \ --disable-postproc \ --disable-debug \ --enable-small \ --enable-jni \ --enable-mediacodec \ --enable-decoder=h264_mediacodec \ --enable-static \ --enable-shared \ --disable-doc \ --enable-ffmpeg \ --disable-ffplay \ --disable-ffprobe \ --disable-avdevice \ --disable-doc \ --disable-symver \ --cross-prefix=$CROSS_PREFIX \ --target-os=android \ --arch=$ARCH \ --cpu=$CPU \ --cc=$CC \ --cxx=$CXX \ --enable-cross-compile \ --sysroot=$SYSROOT \ --extra-cflags="-Os -fpic $OPTIMIZE_CFLAGS" \ --extra-ldflags="$ADDI_LDFLAGS" make clean make -j16 make install echo "============================ build android arm64-v8a success ==========================" } #arm64-v8a ARCH=arm64 CPU=armv8-a API=21 CC=$TOOLCHAIN/bin/aarch64-linux-android$API-clang CXX=$TOOLCHAIN/bin/aarch64-linux-android$API-clang SYSROOT=$NDK/toolchains/llvm/prebuilt/linux-x86_64/sysroot CROSS_PREFIX=$TOOLCHAIN/bin/aarch64-linux-android- PREFIX=$(pwd)/android/$CPU OPTIMIZE_CFLAGS="-march=$CPU" build_android
./build_android.sh 编译成功后会有 android 静态库和动态库在目录下生成六个模块。
另外,如果要编译成 32 需要修改相应的编译脚本:
#armv7-a ARCH=arm CPU=armv7-a API=21 CC=$TOOLCHAIN/bin/armv7a-linux-androideabi$API-clang CXX=$TOOLCHAIN/bin/armv7a-linux-androideabi$API-clang SYSROOT=$NDK/toolchains/llvm/prebuilt/linux-x86_64/sysroot CROSS_PREFIX=$TOOLCHAIN/bin/arm-linux-androideabi- PREFIX=$(pwd)/android/$CPU OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfp -marm -march=$CPU "
4 FFmpeg 集成
基于上节编译 FFmpeg 我们在静态库 Android Studio 简单的集成测试。 如上图所示,我们可以将它们放在一边 FFmpeg 将每个模块的静态库和头文件放置在指定目录下,以获取每个模块的版本信息 jni 。
#include <cstdio> #include <cstring> #include "util/LogUtil.h" #include "jni.h" //由于 FFmpeg 库是 C 语言实现,告诉编译按照 C 编译规则 extern "C" { #include <libavcodec/version.h> #include <libavcodec/avcodec.h> #include <libavformat/version.h> #include <libavutil/version.h> #include <libavfilter/version.h> #include <libswresample/version.h> #include <libswscale/version.h> }; #ifdef __cplusplus extern "C" { #endif /* * Class: com_byteflow_learnffmpeg_media_FFMediaPlayer * Method: native_GetFFmpegVersion * Signature: ()Ljava/lang/String; */ JNIEXPORT jstring JNICALL Java_com_byteflow_learnffmpeg_media_FFMediaPlayer_native_1GetFFmpegVersion (JNIEnv *env, jclass cls) { char strBuffer[1024 * 4] = {0}; strcat(strBuffer, "libavcodec : "); strcat(strBuffer, AV_STRINGIFY(LIBAVCODEC_VERSION)); strcat(strBuffer, "\nlibavformat : "); strcat(strBuffer, AV_STRINGIFY(LIBAVFORMAT_VERSION)); strcat(strBuffer, "\nlibavutil : "); strcat(strBuffer, AV_STRINGIFY(LIBAVUTIL_VERSION)); strcat(strBuffer, "\nlibavfilter : "); strcat(strBuffer, AV_STRINGIFY(LIBAVFILTER_VERSION)); strcat(strBuffer, "\nlibswresample : "); strcat(strBuffer, AV_STRINGIFY(LIBSWRESAMPLE_VERSION)); strcat(strBuffer, "\nlibswscale : "); strcat(strBuffer, AV_STRINGIFY(LIBSWSCALE_VERSION)); strcat(strBuffer, "\navcodec_configure : \n"); strcat(strBuffer, avcodec_configuration()); strcat(strBuffer, "\navcodec_license : "); strcat(strBuffer, avcodec_license()); LOGCATE("GetFFmpegVersion\n%s", strBuffer); return env->NewStringUTF(strBuffer); } #ifdef __cplusplus } #endif
Java 层调用逻辑:
package com.byteflow.learnffmpeg.media; public class FFMediaPlayer { static { System.loadLibrary("learn-ffmpeg"); } public static String GetFFmpegVersion() { return native_GetFFmpegVersion(); } privae static native String native_GetFFmpegVersion();
}
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
((TextView)findViewById(R.id.text_view)).setText(FFMediaPlayer.GetFFmpegVersion());
}
}
CMakeLists.txt 构建脚本:
# Sets the minimum version of CMake required to build the native library.
cmake_minimum_required(VERSION 3.4.1)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11")
set(jnilibs ${CMAKE_SOURCE_DIR}/../jniLibs)
set(libname learn-ffmpeg)
include_directories(
include
${CMAKE_SOURCE_DIR}/util
)
link_directories(
${jnilibs}/${ANDROID_ABI})
file(GLOB src-files
${CMAKE_SOURCE_DIR}/*.cpp)
add_library( # Sets the name of the library.
${libname}
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
${src-files}
)
set(third-party-libs
avformat
avcodec
avfilter
swresample
swscale
avutil
)
set(native-libs
android
EGL
GLESv3
OpenSLES
log
m
z
)
target_link_libraries( # Specifies the target library.
${libname}
# Links the target library to the log library
# included in the NDK.
${log-lib}
${third-party-libs}
${native-libs}
)
编译完成后,运行 App 获取 FFmpeg 各个模块版本和编译配置信息。
https://blog.csdn.net/leixiaohua1020 https://juejin.im/post/5e1eace16fb9a02fec66474e